Stephen Kerschbaumer

Game Designer, 3D Artist, Programmer

stephenkerschbaumer@gmail.com

Hey, I'm Stephen, a game designer based in Vancouver, BC with a degree in Interactive Arts and Technology. I think I make cool things, I hope you do too.


Proficient in...
Software: Unity, Godot, Maya, Blender, Adobe Suite, MS Office Suite
Languages: C#, Java, JavaScript

More about me!

Serious Magic

Game Designer, Developer, Researcher

An educational mobile game platform focused on enhancing adult thinking skills through engaging gameplay and lessons.

Versus Purgatory

Game Designer, Programmer, 3D Artist & Animator, Director

Unity, Blender

A micro-roguelike shoot-em-up with mind-bending gameplay in which the player explores a dungeon, controlling two characters at the same time.

In Bloom

Game Designer, Developer, Level Designer, UX, and SFX

A VR puzzle game built in Unity, in which the player bonds with a magical creature, bringing life back to a post-apocalyptic city.

Borbo's Quest

Game Designer, Programmer, Artist, Director

A cute and charming puzzle/adventure game built for the original GameBoy handheld console. The game was liscened to the online games platform CoolMath Games, where it has recieved much acclaim.